Up2Mark Technologies

Java Syllabus

Java Syllabus

Up2Mark Technologies Private Limited is a leading technology services provider, specializing in Website Development, Digital Marketing, Mobile app Development. We partner with our clients to help them overcome these challenges and achieve their desired business outcomes. We have a team of highly skilled and experienced professionals who are dedicated to providing best-in-class services to our clients. We are committed to delivering value for money, and exceeding customer expectations.

Course Content and Syllabus for Java Syllabus

Topics under Java Course Syllabus

  1. Core Java
  2. Advanced Java
Module 1: Introduction
  • Java Why? What? How? When? Where?
  • Different Java Versions
  • How Java is different from other Technologies
Module 2: Introduction To Java Programming Environment
  • How to Install & Set Path
  • A Simple Java Program
  • Compiling & executing Java Program
  • Phases of Java Program
  • Analysis of a Java Program
  • Understanding Syntax and Semantic Error
  • Runtime Exception
  • Name of a Java Source File
  • Platform Independency
  • Java Technology (JDK, JRE, JVM, JIT)
  • Features of Java
  • Text Editors
  • Consoles
Module 3: Fundamentals of Java Programming
  • The naming convention of Java language
  • Comments, Statements
  • Blocks (Static, Non-static/instance)
  • Identifiers, Keywords, Literals
  • Primitive Data Types, Range
  • Reference (User-defined) Data type
  • Variables (Primitive, Reference)
  • Type Casting, Default Value
  • Operators
Module 4: Control Structures
  • Working with Control Structures
  • Types of Control Structures
  • Decision Control Structure (if, if-else, if-else if, switch –case)
  • Repetition Control Structure (do-while, while, for)
Module 5: Input Fundamentals And Datatypes In Java
  • Java program inputs from Keyboard
  • Methods of Keyboard inputs
  • Scanner, Buffered Reader
  • Problem Solving
  • Java Array
  • Instantiation of an Array
  • String vs character array Accessing Array
  • Elements, Default Value, for-each loop, var args
  • Length of an Array (What is –Array Index Out Of Bounds Exception)
  • Increasing, Decreasing the Size and Copy of an Array
  • Multi-Dimensional Arrays
  • Application Compilation and Run
Module 6: Object-Oriented Programming (Oops Concepts In Deep) (Duration-4hrs)
  • Procedural Vs Object-Oriented Program
  • Different types of Program Procedural Vs Object Oriented.
  • Top-Down Vs Bottom-Up Approach
  • Introduction to Object-Oriented
  • Abstraction, Encapsulation, Inheritance
  • Polymorphism
  • Introduction to Classes and Objects
  • Custom Class Definition
  • Instance and Static Variables
  • Different ways to create Object Instance
  • Instance Variable and its role in a Class
  • Constructors, types of Constructor, Constructor Rule, Constructor Overloading
  • Static Variable and its use
  • Methods and their behavior
  • Constructor vs Methods
  • “this” Keyword
  • Java Access Modifiers (and Specifiers)
  • Call by value, Call by reference
Module 7: Command-Line Arguments
  • What is a Command-Line Argument?
  • Java Application with Command-Line Arguments
  • Conversion of Command-Line Arguments
  • Parsing Command-Line Arguments
  • Using methods (Static, Non-Static)
Module 8: Integrated Development Environment
  • Using various Editors
  • Program Compilation, Execution in Editor
  • Using Eclipse IDE
  • Project Set-Up
  • Source File Generation
  • Application Compilation and Run
Module 9: Inner Class
  • First View of Inner Class
  • Outer Class Access
  • Types of Inner Class
Module 10: Inheritance
  • Complete concepts of Inheritance
  • Sub-Classes
  • Object Classes
  • Constructor Calling Chain
  • The use of “super” Keyword
  • The use of “private” keyword inheritance.
  • Reference Casting
Module 11: Abstract Classes and Inheritance
  • Introduction to Abstract Methods
  • Abstract Classes and Interface
  • Interface as a Type
  • Interface v/s Abstract Class
  • Interface Definition
  • Interface Implementation
  • Multiple Interfaces’ Implementation
  • Interfaces’ Inheritance
  • How to create the object of Interface
Module 12: Polymorphism (Duration-1hr)
  • Introduction to Polymorphism
  • Types of Polymorphism
  • Overloading Methods
  • Overriding Methods
  • Hiding Methods
  • Final Class and Method
  • Polymorphic Behavior in Java
  • Benefits of Polymorphism
  • “Is-A” vs “Has-A”
  • Association Vs Aggregation
Module 13: Package
  • Package and Classpath and its use
  • First, look into Packages
  • Benefits of Packages
  • Package Creation and Use
  • First, look into the Classpath
  • Classpath Setting
  • Class Import
  • Package Import
  • Role of public, protected, default and private w.r.t package
  • Namespace Management
  • Package vs Header File
  • Creating and Using the Sub Package
  • Sources and Class Files Management
Module 14: Using Predefined Package & Other Classes
  • Java.lang Hierarchy
  • Object class and using toString(), equals(),hashCode(), clone(), finalize() etc
  • Using Runtime Class, Process Class to play music, video from Java Program
  • Primitives and Wrapper Class
  • Math Class
  • String, StringBuffer, StringBuilder Class
  • String Constant Pool
  • Various usage and methods of String, StringBuffer, StringBuilder
  • Wrapper Classes
  • System Class using GC(), exit(), etc.
Module 15: New Concepts In Package
  • Autoboxing and Auto unboxing
  • Static import.
  • The instance of the operator.
  • Enum and its use in Java
  • Working with jar
Module 16: Garbage Collection
  • Garbage Collection Introduction
  • Advantages of Garbage Collection
  • Garbage Collection Procedure
  • Java API
Module 17: Exception Handling
  • Introduction to Exceptions
  • Effects of Exceptions
  • Exception Handling Mechanism
  • Try, catch, finally blocks
  • Rules of Exception Handling
  • Exception class Hierarchy, Checked & Unchecked Exception
  • Throw & throws keyword
  • Custom Exception Class
  • Chained Exception
  • Resource handling & multiple exception class
Module 18: Multithreading (Duration-3hrs)
  • Introduction
  • Advantages
  • Creating a Thread by inheriting from Thread class
  • Run() and start() method
  • The constructor of Thread Class
  • Various Method of Thread Class
  • Runnable Interface Implementation
  • Thread Group
  • The Thread States and Priorities
  • Synchronization method, block
  • Class & Object Level Lock
  • Deadlock & its Prevention
  • Inter thread Synchronization
  • Life Cycle of Thread
  • Deprecated methods : stop(), suspend(),resume(), etc
Module 19: Input and Output Streams (Duration-3hrs)
  • Java I/O Stream
  • I/O Stream – Introduction
  • Types of Streams
  • Stream Class Hierarchy
  • Using File Class
  • Copy and Paste the content of a file
  • Byte Streams vs Character Streams
  • Text File vs Binary File
  • Character Reading from Keyboard by Input Stream Reader
  • Reading a Line/String from Keyboard by Buffered Reader
  • Standard I/O Streams Using Data Streams to read/write
  • primitive data
  • PrintStream vs PrintWriter Using StreamTokenizer and RandomAccessFile
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